is one of the world’s leading authorities on games and
puzzles. His uniquely original work has been featured in virtually
every medium: newspapers
and magazines, CD-ROMs,
motion pictures, video
games, handheld devices, board games, television
and the Web.
“Pausing at one of Rubin’s eye-catching
brainteasers is the first step to total addiction.”
forming an independent game consultancy, Don created and produced
“The Real Puzzle,” an
award-winning weekly column of visual games that appeared
in half of the largest newspapers in the United States, more
than 300 publications,
including the Washington Post, Chicago Sun-Times, Houston
Chronicle, Detroit Free Press, Cleveland Plain-Dealer and
San Jose Mercury News.
by United Feature Syndicate, the Puzzle entertained (and often
obsessed) more than 15 million readers per week in 20 countries,
establishing records for response that remain unprecedented
in newspaper history. More than a million readers mailed in
solutions annually - the volume so overwhelming that the US
Post Office in Chicago gave Don his own ZIP code.
puzzles of all types, involving pictures, words, logic and
math. The emphasis here is on popular culture—movies,
books, television, etc.— a previously unused puzzle
York Times crossword editor
of his more than 600 creations is unique, including puzzles
about street signs, eye charts, logos, bottle caps, locksmithing,
license plates, skyscrapers, auto parts, bar codes, theater
marquees, aircraft, sea shells, cash registers, moustaches,
spaghetti products, elevators…almost everything imaginable.
just a few examples: